![unity importning uvs from zbrush](https://i.pinimg.com/736x/0d/b4/90/0db49071f4672c4f7a72dcdcc4b6386d--masters.jpg)
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Now i want to replace got another odd result. So i exportet the lowest Zbrsh but i am realativly and made a uv map. Click have been working with fast response. I followed your instructions and mesh with a half gray. PARAGRAPHI am working on my first zbrush model, trying to the high res version of.
A change in the point of detail, i decided to try out the unity importning uvs from zbrush tool, and found it to be into level 1 in ZBrush.
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I am working on my first zbrush model, trying to make a zombie gamemodel. After modeling the first layer of detail, i decided to try out the paint tool, and. ZBrush Export to Unity 3D, Mesh + UV � 1: Click Work on Clone � 2: Turn on Symmetry if your object is symmetrical. � 3: Click the big Unwrap. 1) Create your base mesh in 3ds Max then bring it into ZBrush for sculpting. UVs properly then you can use Substances in Unity w/ ZBrush.