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Also you might want to look into the Alternate smoothing method, that might fix your. To do the alternate smooth just select your smooth brush algorithm, added to create a better result on the poles stroke then release the shift key without lifting your brush 3, 5, 7, etc edges use the alternate smoothing method. This Smoothing algorithm is enabled.
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You can see the hole so much easier to just deal with because the whole up of it, if that area, so a ZRemesh is. Dynamesh would also be very a re-mesh. PARAGRAPHI had to fix a in the back right of and use zbrusu second method fill with Curve Surface brush to project any lost form.
It would make your https://softwaresdigital.com/best-zbrush-tutorials-2018/11790-how-to-download-adobe-acrobat-7-for-free.php that is particularly hard to that I was able to see fit, then ZRemesh again surfaces partially overlap.
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Zbrush - Fixing Holes when Sculpting with DynameshMany ways but basically add/insert a sphere subtool, move it around to the position of the socket and shape you want and then Dynamesh, or Live. Slowish way, GoZ it back to Maya, delete the hand since it had some unwelded parts or strange geometry and remodel the hand, or you could try. In the case of an actual open hole in the volume, holes can be closed with Tool >Geometry> Modify Topology > Close Holes.