Model a sword in zbrush

model a sword in zbrush

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Description Learn the complete process.

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  • model a sword in zbrush
    account_circle Tajas
    calendar_month 13.10.2020
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    calendar_month 13.10.2020
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  • model a sword in zbrush
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    calendar_month 18.10.2020
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In the Substance Painter part we will then bake our normal map as well as other important support maps. After we are done creating the lowpoly model we will jump into the UV Editor and start unwrapping our mesh in order to have the perfect UV layout for out later texture. Once the mesh was prepared, I began to detail it in a very subtle way. For this, I worked with the emissive channel in the texture and the flare and bloom in the post-processing.