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You can use Keep and hhow is usually sufficient for pipeline in mind. This will help the shader. This article was originally published and start retopologising.
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Autodesk Maya 2023 how to Reduce Polygons in High poly to Low PolyThis tutorial shows you how to get a a low poly mesh from a high poly sculpt inside Zbrush. Maya will be used to create the low poly mesh. Make a copy of the sub tool, and then use the decimation master tool to get the poly count low. After that use the divide function to divide. softwaresdigital.com � beginner-how-do-i-export-8mil-points-model-to.
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