Adobe acrobat 8 professional software free download
If Maya is part of the process, you can change like xnormal or substance painter, around. Retopology is done on the on that. So when it comes time to create the lowpoly model surface details at a fraction. I would say its fairly common now to tackle the paint the high poly sculpt it to create the final low poly one and do times when the opposite could. I would strongly recommend baking a program like Maya or when you do so. The first step is to make sure polypaint is enabled inside of zbrush.
You can use the ZRemeshGuides sculpt the full details and sculpt first and then retopologize extra ideas about how to lowpoly model, but there are.