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After that you can do the eye socket to fit a different program. Go back to the circle cares here is is a and cound not find anything. That uow I can sculpt ect. Switch to the sphere tool.
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Creating 3D Character from 2D AI image in ZBrushBasically I want to make(or import)the eyes in zbrush and place them in the sockets in 3D making them part of the same object. can anyone help? it would be. I usually mask part of the eyeball, extract it. merge it with the head and then redynamesh the model, keeping the polygroup separate for. First we need to create UVs for our model to transfer the color info to. Open UV Master from the plugins menu and with Symmetry on hit Unwrap.