![importing clothes from maya to zbrush](https://assets.3dtotal.com/3-clothes.y047me.--draft--.yg9.jpg)
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Maps can be exported in added for import and export.
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marvelous Designer Cloth retopo - Maya Process[MD] Layout the clothes in a 2D arrangement. Then, export thin clothing with unified UVs for retopo in Maya. [ZBrush] Import simulated thin. If you are going to import them seperately, then import the first one then make it a Polymes3D then import the second and make it a polymesh3D then Append. softwaresdigital.com � watch.
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